AI Insights · Timothy · July 2022
Top 5 Survival Games on Android in Italy Q2 2022
Discover the performance trends of the top 5 survival games on Android in Italy during Q2 2022, including their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 survival games on the Android platform in Italy showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data, sourced from Sensor Tower.
Last Day on Earth: Survival by KEFIR saw a gradual decline in weekly revenue, starting at approximately $5.9K at the end of March and ending around $3.3K in late June. Downloads experienced fluctuations, beginning with 1.4K in late March and dipping to a low of 716 in early May, before recovering to 1.1K by the end of June. Active users also showed a downward trend, decreasing from 9.1K to 7.4K over the quarter.
LOST in BLUE from Volcano Force displayed a mixed performance. Weekly revenue peaked at $1.8K at the end of March and saw a low of $807 in mid-June, before climbing to $1.5K at the quarter's end. Downloads started strong at 2.8K, experienced a low of 919 in early April, and stabilized around 1.2K in late June. Active users fluctuated, beginning at 4.9K and ending the quarter at 2.9K.
Westland Survival: Cowboy Game by Helio Games had relatively stable revenue, starting at $1.6K in late March and closing the quarter at $798. Downloads showed significant variation, peaking at 1.9K in mid-April and dropping to 333 by the end of June. The game’s active users started at 10.8K and saw a decline to 9K by the end of the quarter.
Poppy Playtime Chapter 1 from Mob Entertainment experienced a consistent drop in weekly revenue, beginning at $1.4K in late March and decreasing to $620 by the end of June. Downloads also declined from 300 to 174 over the same period. Active users started at 513 and ended at 384, showing a steady downward trend.
Grim Soul: Dark Survival RPG by Brickworks Games Ltd showed a generally positive revenue trend, starting at $615 in late March and peaking at $874 by the end of June. Downloads fluctuated, beginning at 282 and reaching a high of 788 in late June. Active users showed growth, starting at 924 and increasing to 1.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.